#if !defined(USERPUNCH_H_INCLUDED) #define USERPUNCH_H_INCLUDED #include #include // std::string #include "NumKeyword.h" class Phreeqc; class UserPunch:public cxxNumKeyword { public: UserPunch(int n=1, PHRQ_io *io=NULL); ~UserPunch(void); // headings // std::vector &Get_headings() {return this->headings;} const std::vector &Get_headings()const {return this->headings;} void Set_headings(std::vector & h) {this->headings = h;} // phreeqc pointer // Phreeqc * Get_PhreeqcPtr() {return this->PhreeqcPtr;} const Phreeqc * Get_PhreeqcPtr()const {return this->PhreeqcPtr;} void Set_PhreeqcPtr(Phreeqc * p) {this->PhreeqcPtr = p;} // rate // class rate * Get_rate() {return this->rate;} const class rate * Get_rate()const {return this->rate;} void Set_rate(class rate * r) {this->rate = r;} protected: std::vector headings; class rate * rate; Phreeqc * PhreeqcPtr; }; #endif // !defined(USERPUNCH_H_INCLUDED)