#if !defined(ISOLUTION_H_INCLUDED) #define ISOLUTION_H_INCLUDED #include // assert #include // std::map #include // std::string #include // std::list #include // std::vector #include // std::set #include #include #include #include "ISolutionComp.h" #include "PHRQ_base.h" #include "NameDouble.h" #include "global_structures.h" class cxxISolution: public PHRQ_base { public: cxxISolution(PHRQ_io *io=NULL); cxxISolution(const cxxISolution *is); virtual ~cxxISolution(); std::string Get_units() const {return units;} void Set_units(std::string l_units) {units = l_units;} void Set_units(const char * l_units) { if (l_units != NULL) this->units = std::string(l_units); else this->units.clear(); } const char * Get_default_pe() const {return default_pe;} void Set_default_pe(const char * pe) {default_pe = pe;} bool Get_calc_density(void) {return this->calc_density;} void Set_calc_density(bool calc) {this->calc_density = calc;} std::map < std::string, cxxISolutionComp > &Get_comps(void) {return this->comps;} const std::map < std::string, cxxISolutionComp > &Get_comps(void)const {return this->comps;} void Set_comps(std::map < std::string, cxxISolutionComp > &c) {this->comps = c;} std::map& Get_pe_reactions(void) { return this->pe_reactions; } void Set_pe_reactions(std::map < std::string, CReaction >& pe) { this->pe_reactions = pe; } protected: friend class cxxISolutionComp; // for this->pe access std::string units; bool calc_density; std::map < std::string, cxxISolutionComp > comps; std::map pe_reactions; const char * default_pe; }; #endif // !defined(ISOLUTION_H_INCLUDED)