iphreeqc/litephreeqc/include/PhreeqcRunner.hpp
Max Lübke 85762ad3f3 chore: Add LICENSE.txt for poet directory
refactor: Rename 'poet' directory to 'litephreeqc'
2025-10-28 09:39:40 +01:00

91 lines
3.1 KiB
C++

/*
* This project is subject to the original PHREEQC license. `litephreeqc` is a
* version of the PHREEQC code that has been modified to be used as a library.
*
* It adds a C++ interface on top of the original PHREEQC code, with small
* changes to the original code base.
*
* Authors of Modifications:
* - Max Luebke (mluebke@uni-potsdam.de) - University of Potsdam
* - Marco De Lucia (delucia@gfz.de) - GFZ Helmholz Centre for Geosciences
*
*/
#pragma once
#include "PhreeqcEngine.hpp"
#include "PhreeqcMatrix.hpp"
#include <cstddef>
#include <memory>
#include <unordered_map>
#include <vector>
/**
* @class PhreeqcRunner
* @brief Manages the execution of Phreeqc simulations.
*
* The PhreeqcRunner class is responsible for managing and running Phreeqc
* simulations. It initializes a set of PhreeqcEngine instances based on the
* provided PhreeqcMatrix and provides functionality to run simulations and
* retrieve the number of engines.
*
* @note Copy and move operations are deleted to prevent unintended behavior.
*/
class PhreeqcRunner {
public:
PhreeqcRunner(const PhreeqcRunner &) = delete;
PhreeqcRunner(PhreeqcRunner &&) = delete;
PhreeqcRunner &operator=(const PhreeqcRunner &) = delete;
PhreeqcRunner &operator=(PhreeqcRunner &&) = delete;
/**
* @brief Constructs a PhreeqcRunner object with the given PhreeqcMatrix.
*
* Constructs a PhreeqcRunner object with the given PhreeqcMatrix. For each
* cell found in the PhreeqcMatrix, a PhreeqcEngine is created and stored in
* an internal map.
*
* @param matrix A reference to a PhreeqcMatrix object used to initialize the
* PhreeqcRunner.
*/
PhreeqcRunner(const PhreeqcMatrix &matrix);
~PhreeqcRunner() = default;
/**
* @brief Runs the simulation with the given input and output data for a
* specified time step.
*
* @param simulationInOut A reference to a 2D vector containing the input data
* for the simulation. The vector will be modified to contain the output data
* after the simulation.
* @param time_step The time step for the simulation.
*/
void run(std::vector<std::vector<double>> &simulationInOut,
const double time_step);
/**
* @brief Runs the simulation with the given input and output data.
*
* @param simulationInOut A reference to a 2D vector containing the simulation
* input and output data.
* @param time_step The time step for the simulation.
* @param to_ignore A vector of indices specifying which elements to ignore
* during the simulation.
*/
void run(std::vector<std::vector<double>> &simulationInOut,
const double time_step, const std::vector<std::size_t> &to_ignore);
/**
* @brief Returns the number of engines currently stored.
*
* This function provides the count of engines that are currently
* stored in the _engineStorage container.
*
* @return std::size_t The number of engines.
*/
std::size_t numEngines() const { return _engineStorage.size(); }
private:
std::unordered_map<int, std::unique_ptr<PhreeqcEngine>> _engineStorage;
std::vector<double> _buffer;
};